Modifications affecting magazine size do not affect a weapon's total ammo count. a weapon with an ammo readout of 150/ 30 carries 150 rounds in total, 30 of them are loaded in the initial magazine and 120 are in reserve. This includes the rounds in the loaded magazine, i.e. ![]() Total ammo is the maximum ammunition reserve the player can hold for this weapon at any time. ![]() The following statistics are displayed in the inventory screens: The Mobility and Noise stats have since been removed or reworked to affect most weapons equally. Note how Concealment was dubbed "Visibility" and Stability was called "Recoil". ![]() Beta weapons screen where most stats were displayed in the form of bars and weapons had descriptions.
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